Seconds by Bryan Lee O'Malley
Published by: Ballantine Books
Publication Date: July 15th, 2014
Format: Hardcover, 336 Pages
Rating: ★★★★★
To Buy
Four years ago Katie started a restaurant with her friends. Since then they have all moved on. Seconds feels like Katie's past now. Her future is a new restaurant, Katie's (she can live without the snarky commentary on the vanity of this name), that she will actually be part owner in versus just their culinary genius. Yet as the new restaurant is taking longer and longer to become a reality and she's still a presence at Seconds she feels frustrated being trapped between the life she's outgrown and the life she has yet to live. Then one night there's an accident at Seconds and one of the waitresses, Hazel, gets injured. Katie feels guilty and that night in a dreamlike state she finds a box with a mushroom, a notebook, and a card saying "A SECOND CHANCE AWAITS. 1. Write your mistake 2. Ingest one mushroom 3. Go to sleep 4. Wake anew."
Katie follows the instructions and awakes in the morning to find that Hazel's accident never happened. Confused Katie befriends Hazel and learns that perhaps Seconds has a House Spirit, a being protecting their restaurant and willing to help Katie fix Hazel's accident. This is well and good, as long as the house spirit is happy then Seconds is happy. Only Katie happens to find more mushrooms... what was to be a one time gift of the House Spirit is used by Katie to start fixing all the problems she feels are plaguing her life. The House Spirit tries to stop her, but things start to spiral out of control the more Katie tries to fix her life. Perhaps it would have been better if she had never started on this path, but it's too late to stop now.
Bryan Lee O'Malley has this surreal dreamlike quality to his stories that make you feel that you might be inhabiting the world of a video game or some other leftover hiding place from your childhood. He connects with my generation so well because he taps into our cultural zeitgeist of angst and nostalgia, where a heroine with the hair of Sonic the Hedgehog isn't just cool, but that we embrace her. The meta narrative technique of having Katie snarkily comment on what the omniscient narrator is saying feeds into the my sarcastic and disillusioned generation that isn't quite generation X or Y, being forgotten by the roadside when they started having a need to generationally label us.
But what I connected to so much is this idea of seconds, of a do-over. People of my age are still in a time of flux, they are on a path but they aren't sure it's the right one, they don't know if this will be their life. They keep waiting for their life to start not realizing that while you're waiting it's actually happening, you are missing your life because of the illusory belief that someone will tell you when it's actually begun. I know I keep hoping that instead of being forced to grow up that there will miraculously appear an easy way out, a way to pave the path in front of me and save me blood, sweat, and tears. Their might be some truth in the thought that my generation feels entitled to a life of ease, a life that helps and doesn't hider your path, that we would be willing to take whatever might ease our journey, but I think this is more rooted in the fear we all have of growing up.
And isn't the childlike dream that still lives in us the idea that whatever goes wrong it will be fixed for us? Here it might be a magic mushroom, but in our past it was our parents. Who wouldn't want a chance at a do-over? A chance to tweak one thing in our lives? A chance to take a different path? It's not surprising that Katie falls into the bad habit of re-writing what she didn't want to happen. If you had a bucket full of mushrooms and no apparent consequences, wouldn't you jump at a second chance? It's the final realization that their is no easy way out, their is no shortcut, no warps, no way to get through life then by living it that is the final step in growing up. Katie might have needed a little more of a push to learn this, but haven't we all at some time?
What I feel elevates this book beyond the angst and eighties nostalgia of Bryan Lee O'Malley's previous works is the, not mystical, but the folkloric side to the story. The House Spirit, or Household Deity of Lis, grounds the story in the realm of fairy tales versus 8-bit console entertainment. This makes Seconds feel more of a fable, a coming of age tale then Bryan's previous ventures. Even the Brothers Grimm wrote about these family guardians, these protectors of home and hearth.
In fact, the more I think about it, growing up is not just about leaving childish ideas behind and knowing that their is no easy answer, but in finding your place in the word, finding where you belong, finding your home. While some might just write off a graphic novel as cartoons, which is the biggest mistake I think anyone could make, I at least implore you to look beyond the girl with the Sonic the Hedgehog hair on the cover and read between the covers to find a magical coming of age story full of wit, wonder, and life lessons that all of us could be reminded of.
Showing posts with label Scott Pilgrim. Show all posts
Showing posts with label Scott Pilgrim. Show all posts
Sunday, September 11, 2016
Saturday, August 3, 2013
Miss Eliza's Book Review - Ernest Cline's Ready Player One
Ready Player One by Ernest Cline
Published by: Broadway Books
Publication Date: April 16th, 2011
Format: Paperback, 384 Pages
Rating: ★
To Buy
James Halliday is the creator of the OASIS. In all immersive MMO that allows everyone on Earth to escape the horrors of what has become of the world in the near future and go to school, party, or just explore and level their avatar. Halliday was the biggest geek there was and he wanted his passions to be your passions, and his main passion was the 1980s, the time when he was a teenager. When he died he left no heirs and created a treasure hunt within the OASIS to decide who would be worthy of being his successor. His Willy Wonka test was neigh on indecipherable with a little video he made which ended up being nicknamed Anorak's Invitation, after his Avatar, Anorak. Soon a culture of hunters, called gunters, form with the sole purpose of memorizing the minutiae of Halliday and the 80s and finding Halliday's fortune.
Wade Watts is a gunter with the handle Parzival. He has spent five years of his life learning everything there is to know about James Halliday. For five long years no one has made the least bit of headway with the quest until Parzival stumbles on the answer while sitting in his virtual classroom. Within hours two people have passed through the first of three gates that lead to Halliday's egg. It soon becomes clear to Parzival that this is going to end sooner then anyone thought, with more dangers then he could imagine. Now that the first hurtle is passed, it won't be long before things come to a head. While Parzival has troubles trusting the other gunters he's come to view as his friends, the real danger is IOI, a rival organization who wants to win the game, not to win, but to control the OASIS.
As many people have started their review with "this book was written just for my generation and me in particular," well, I figure, I will reiterate that sentiment. Yes, this book was written for me. I was born in 1978, so a little younger then Halliday, and Cline himself, but of the same generation, so to speak. I will not go on and then say that this book is just wonderful and marvelous and just spoke to me, because, well, it just didn't. You know, it actually kind of enrages me that this book is so well regarded and lauded. It isn't the book itself you can be in love with, it just can't be, with it's bland prose riddled with errors, and it's dry clinical writing style, making it almost like a history book, though written by someone with an ego who is very self impressed that they have all this knowledge at their fingertips.
You're in love with the memories this book evokes, the connection it forges using emotional cues from your past. You say "Pac-Man" and I'm a little kid again down at the Brat and Brau feeding quarters into their "Ms. Pac-Man" machine in the few spare minutes I had before the food arrived and my grandmother started piling the A-1 on her dinner. That dark and dingy little restaurant that had the cliched wooden panelling that my basement had and made the restaurant part rathskeller, part sports bar. Side note, I didn't need to read a whole chapter on every level of "Pac-Man" and how the final screen is only half there, I knew that, move on. Cline has taped into the zeitgeist of an era and has just info dumped on us, using touchstones like the Whedonverse to make little geeks and wannabes sqwee with joy. There is nothing that it makes me think of more then the episode of Community "Regional Holiday Music" which they did as a skewering of Glee. One of the songs, to entice Pierce to enter into the singing spirit, was called "Baby Boomer Santa." As Annie said in the episode "Pierce, they're just trying to pander to your demographics documented historical vanity. Resist!" The song is nothing more then a list of things that would appeal to Pierce, from Coca-Cola to The Beatles, Woodstock to Vietnam. This is what Ready Player One does! It just lists things from the 80s that we connect to from Galaga to WarGames and all the hipsters and 80s geeks and everyone is sucked in. To that I echo Annie Edison! RESIST!
This info dump mentality makes the book like the carrion of literature displaying the largest lack of imagination I have seen in a book. Ready Player One is part Willy Wonka, part Ender's Game with John Hughes doing the adaptation. I defy you to find something actually original in this book. All the humor and originality is directly lifted from other sources. Why is the final battle Parzival faces so funny? Because he's in Monty Python and the Holy Grail! The entire action, the entire everything is Monty Python's genius, NOT Ernest Cline's! This happens again and again throughout the book. And then there's Halliday and Morrow. Let's talk about James Halliday and Ogden Morrow, or as they really are, Steve Jobs and Steve Wozniak. Even if Cline hadn't laboriously pointed that the "fictitious characters" had been compared to these two real men, there is no grey area here. They are 100% these two men. Halliday even dies! Add to that the fact that Ready Player One goes into Phone Phreaking a lot, and Wozniak was part of this phenomenon, and they just get more and more similar. Then, in the, really, you really had to do that, bash my head against the wall, make me want to light the book on fire, there's the fact that the Wozniak character, Ogden, had the nickname Og, like Wozniak with Woz. Seriously? I mean seriously? It's not funny, it's a joke that is flat. Also, let's keep in mind that everyone knows that Woz is the one who was more, how shall I say, fun and relaxed of the two, so he wouldn't be litigious, even though he's spinning tunes as a DJ in a glass bubble before shooting lightning out of his fingers (yes, this seriously happens, and if it was me, I'd have my lawyer on speed dial). This is just degrading to me and in my mind to him, a man I very much admire. Sure he was on Dancing with the Stars, but you know what, he had a choice in that. I have a strong feeling, that while Halliday is never depicted negatively, if Jobs hadn't been on his deathbed, there might have been some serious legal action on this book.
If I where to just talk about Cline's writing, I would have to go back to the major flaw in this book in that Cline NEVER sticks to his own internal rules he has created. One minute there's never been a game like the WarGames simulation in the first gate, the next second Wade is on a date with Art3mis and they're in a Goonies rendition that is exactly like the simulation no one had ever thought of. When he's getting ready to clear the first gate, it's a Thursday night, clearly stated as Thursday, because he says he only has one more day of school before the weekend. Because of clearing the gate he sleeps through school, but then gets up bright and early the next day and goes to school... on a Saturday? Then the stupid Fyndoro whatever can only be used once in 24 hours, and then they use it like 6 hours later? Um, if you're going to phone in half your book by ripping other, better, people off, the least, the very very least you could do is get your own writing right. To step further away from all the things that are like or ripped off from other sources, let's talk about the part of the book that is Cline's. It's like he doesn't know what he wants his world to be. Is it dystopian, well yes, but then he drastically shifts away from this interesting study of the poor Wade and his living in "the stacks" and goes 180 and it becomes about this "affluent" kid that Wade has become, lured by the gadgets money has bought him. Which takes the soul out of the book. And then it just becomes the typical "Big Brother" story about a company trying to take control of the OASIS at any cost, deaths allowed. So, now the book is a thriller with corporate espionage? Really, Cline, you needed to keep a similar feel and a through line through this book. Instead you made Wade a douche and then I almost wanted the bad guys to win. And in the end, what was the moral? Stop playing games and get a real life? Because, Halliday just had these gunters waste SIX YEARS of their lives to learn that lesson. Douche Halliday. Also, you kind of made me never want to go near a computer again. And what fantasy world is this where a company would actually keep your information private, cause it's not ours? Now that is pure fiction.
To finalize what I refer to now as my ranty rant. There are just so many books and movies and music that Cline has mined, all of which are more original and better, so just go and give credit to the original, not the wannabe. Also, if you want something that actually captures the feeling I think Cline was aiming for, go read or watch Scott Pilgrim. As I read in another review among those fellow haters, I think Sissyneck on goodreads summed it up perfectly. "In a nice manifestation of the novel's lack of self-awareness, Cline at one point derides the villains of the book for simply using "Johnny 5" style robots from Short Circuit instead [of] coming up with their own design. This appropriation, he explains, demonstrates "a lack of imagination," a valid criticism that only too accurately applies to the ostensible heroes of the book, as well as to Cline himself." Right on Sissyneck! And here's a little Pierce Hawthrone to sing us out...
Published by: Broadway Books
Publication Date: April 16th, 2011
Format: Paperback, 384 Pages
Rating: ★
To Buy
James Halliday is the creator of the OASIS. In all immersive MMO that allows everyone on Earth to escape the horrors of what has become of the world in the near future and go to school, party, or just explore and level their avatar. Halliday was the biggest geek there was and he wanted his passions to be your passions, and his main passion was the 1980s, the time when he was a teenager. When he died he left no heirs and created a treasure hunt within the OASIS to decide who would be worthy of being his successor. His Willy Wonka test was neigh on indecipherable with a little video he made which ended up being nicknamed Anorak's Invitation, after his Avatar, Anorak. Soon a culture of hunters, called gunters, form with the sole purpose of memorizing the minutiae of Halliday and the 80s and finding Halliday's fortune.
Wade Watts is a gunter with the handle Parzival. He has spent five years of his life learning everything there is to know about James Halliday. For five long years no one has made the least bit of headway with the quest until Parzival stumbles on the answer while sitting in his virtual classroom. Within hours two people have passed through the first of three gates that lead to Halliday's egg. It soon becomes clear to Parzival that this is going to end sooner then anyone thought, with more dangers then he could imagine. Now that the first hurtle is passed, it won't be long before things come to a head. While Parzival has troubles trusting the other gunters he's come to view as his friends, the real danger is IOI, a rival organization who wants to win the game, not to win, but to control the OASIS.
As many people have started their review with "this book was written just for my generation and me in particular," well, I figure, I will reiterate that sentiment. Yes, this book was written for me. I was born in 1978, so a little younger then Halliday, and Cline himself, but of the same generation, so to speak. I will not go on and then say that this book is just wonderful and marvelous and just spoke to me, because, well, it just didn't. You know, it actually kind of enrages me that this book is so well regarded and lauded. It isn't the book itself you can be in love with, it just can't be, with it's bland prose riddled with errors, and it's dry clinical writing style, making it almost like a history book, though written by someone with an ego who is very self impressed that they have all this knowledge at their fingertips.
You're in love with the memories this book evokes, the connection it forges using emotional cues from your past. You say "Pac-Man" and I'm a little kid again down at the Brat and Brau feeding quarters into their "Ms. Pac-Man" machine in the few spare minutes I had before the food arrived and my grandmother started piling the A-1 on her dinner. That dark and dingy little restaurant that had the cliched wooden panelling that my basement had and made the restaurant part rathskeller, part sports bar. Side note, I didn't need to read a whole chapter on every level of "Pac-Man" and how the final screen is only half there, I knew that, move on. Cline has taped into the zeitgeist of an era and has just info dumped on us, using touchstones like the Whedonverse to make little geeks and wannabes sqwee with joy. There is nothing that it makes me think of more then the episode of Community "Regional Holiday Music" which they did as a skewering of Glee. One of the songs, to entice Pierce to enter into the singing spirit, was called "Baby Boomer Santa." As Annie said in the episode "Pierce, they're just trying to pander to your demographics documented historical vanity. Resist!" The song is nothing more then a list of things that would appeal to Pierce, from Coca-Cola to The Beatles, Woodstock to Vietnam. This is what Ready Player One does! It just lists things from the 80s that we connect to from Galaga to WarGames and all the hipsters and 80s geeks and everyone is sucked in. To that I echo Annie Edison! RESIST!
This info dump mentality makes the book like the carrion of literature displaying the largest lack of imagination I have seen in a book. Ready Player One is part Willy Wonka, part Ender's Game with John Hughes doing the adaptation. I defy you to find something actually original in this book. All the humor and originality is directly lifted from other sources. Why is the final battle Parzival faces so funny? Because he's in Monty Python and the Holy Grail! The entire action, the entire everything is Monty Python's genius, NOT Ernest Cline's! This happens again and again throughout the book. And then there's Halliday and Morrow. Let's talk about James Halliday and Ogden Morrow, or as they really are, Steve Jobs and Steve Wozniak. Even if Cline hadn't laboriously pointed that the "fictitious characters" had been compared to these two real men, there is no grey area here. They are 100% these two men. Halliday even dies! Add to that the fact that Ready Player One goes into Phone Phreaking a lot, and Wozniak was part of this phenomenon, and they just get more and more similar. Then, in the, really, you really had to do that, bash my head against the wall, make me want to light the book on fire, there's the fact that the Wozniak character, Ogden, had the nickname Og, like Wozniak with Woz. Seriously? I mean seriously? It's not funny, it's a joke that is flat. Also, let's keep in mind that everyone knows that Woz is the one who was more, how shall I say, fun and relaxed of the two, so he wouldn't be litigious, even though he's spinning tunes as a DJ in a glass bubble before shooting lightning out of his fingers (yes, this seriously happens, and if it was me, I'd have my lawyer on speed dial). This is just degrading to me and in my mind to him, a man I very much admire. Sure he was on Dancing with the Stars, but you know what, he had a choice in that. I have a strong feeling, that while Halliday is never depicted negatively, if Jobs hadn't been on his deathbed, there might have been some serious legal action on this book.
If I where to just talk about Cline's writing, I would have to go back to the major flaw in this book in that Cline NEVER sticks to his own internal rules he has created. One minute there's never been a game like the WarGames simulation in the first gate, the next second Wade is on a date with Art3mis and they're in a Goonies rendition that is exactly like the simulation no one had ever thought of. When he's getting ready to clear the first gate, it's a Thursday night, clearly stated as Thursday, because he says he only has one more day of school before the weekend. Because of clearing the gate he sleeps through school, but then gets up bright and early the next day and goes to school... on a Saturday? Then the stupid Fyndoro whatever can only be used once in 24 hours, and then they use it like 6 hours later? Um, if you're going to phone in half your book by ripping other, better, people off, the least, the very very least you could do is get your own writing right. To step further away from all the things that are like or ripped off from other sources, let's talk about the part of the book that is Cline's. It's like he doesn't know what he wants his world to be. Is it dystopian, well yes, but then he drastically shifts away from this interesting study of the poor Wade and his living in "the stacks" and goes 180 and it becomes about this "affluent" kid that Wade has become, lured by the gadgets money has bought him. Which takes the soul out of the book. And then it just becomes the typical "Big Brother" story about a company trying to take control of the OASIS at any cost, deaths allowed. So, now the book is a thriller with corporate espionage? Really, Cline, you needed to keep a similar feel and a through line through this book. Instead you made Wade a douche and then I almost wanted the bad guys to win. And in the end, what was the moral? Stop playing games and get a real life? Because, Halliday just had these gunters waste SIX YEARS of their lives to learn that lesson. Douche Halliday. Also, you kind of made me never want to go near a computer again. And what fantasy world is this where a company would actually keep your information private, cause it's not ours? Now that is pure fiction.
To finalize what I refer to now as my ranty rant. There are just so many books and movies and music that Cline has mined, all of which are more original and better, so just go and give credit to the original, not the wannabe. Also, if you want something that actually captures the feeling I think Cline was aiming for, go read or watch Scott Pilgrim. As I read in another review among those fellow haters, I think Sissyneck on goodreads summed it up perfectly. "In a nice manifestation of the novel's lack of self-awareness, Cline at one point derides the villains of the book for simply using "Johnny 5" style robots from Short Circuit instead [of] coming up with their own design. This appropriation, he explains, demonstrates "a lack of imagination," a valid criticism that only too accurately applies to the ostensible heroes of the book, as well as to Cline himself." Right on Sissyneck! And here's a little Pierce Hawthrone to sing us out...
Labels:
80s,
Apple,
Community,
Ernest Cline,
Galadga,
Glee,
Goonies,
MMORPGs,
Monty Python,
OASIS,
Pac-Man,
Ready Player One,
Scott Pilgrim,
Short Circuit,
Steve Jobs,
Steve Wozniak,
WarGames,
Willy Wonka
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